![]() ![]() The values for the opacity property vary between zero and one, with zero making an element completely transparent and one making it totally opaque. In CSS, the opacity property lets you specify the level of transparency or opaqueness of an element. In such cases, the image will transition from being transparent to opaque. It is actually one of the popular ways of using fade-in effects. How To Add Fade-in Image Transition in CSSĬSS lets you add a fade-in animation on images. The syntax for the rule is: animation-name With these, you can easily create a fade in animation CSS by changing the opacity of an element from zero to one using rule selectors. ![]() Remember the change will take place in the period you specify for the animation-duration property. The styles you apply with the “from” selector will gradually change to the style you apply with the “to” selector. ![]() Keep in mind that the “from” and “to” selectors are the same as zero percent and 100 percent. Within the rule, you can use selectors such as “from” and “to” when applying styles. This way, you get to chose the animation that will apply to the gradually changing style. To achieve this, use the property value of the animation-name in the rule. That is how you can create animation in CSS. With the rule, you get to gradually change the styles of the selected elements. The value denotes valid CSS values like fadeIn. The syntax for the animation property is: Element To create a fade-in effect, you can use the animation property to specify the animation name and the animation duration. With CSS, the animation property is the shorthand for these properties: The animation property lets you change the style of an element to another style in a set period. In CSS, when you combine the animation property with the rule, you get a fade-in animation that takes place as the page loads. How the Animation Property and Rule Create Fade-in Effect – Animation Property Usually, animations start automatically as the page loads but you can delay their start time through the animation-delay property. Furthermore, CSS transitions need triggers such as a hover while animations don’t. However, if you want the element to change from orange to blue to red, then you can only achieve this through the animation property. A good example is that you can let an element transition from orange to blue. If you decide to use the transition property, CSS will allow you to set an initial and a final state without intermediary points. To achieve this, you can use either the animation or transition property. With CSS, fade in transition makes an element like text, background, or image gradually appear on a web page. Thankfully, implementing fade-in animation in CSS is fairly easy. With CSS, this styling effect lets you make text or images gradually appear or disappear on your web page.Īdditionally, you can use fade-in effects on hover. Fade transition is one of the popular forms of animation. Through subtle fade-in effects, you can easily impress a visitor on your site.
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![]() ![]() It's a little limited at first, but you can easily expand it and make it much more powerful as your requirements grow. ![]() There aren’t very many of these provided as standard (far fewer than in Audacity) but you can download more as DirectX and VST plugins.Įven if you've never used an audio editor before, Acoustica Basic Edition won't leave you feeling overwhelmed. These include volume changes, fades and other effects like echo and reverb. Their motto is Software Should Be Easy To Use At Acoustica, the customer. Features like noise removal, effect addition, and CD burning enhance the editing experience. Support for multiple formats - wav, wma, ogg, mp3, etc. The icons are clear, and the menus are well organized.Īcoustica Basic Edition lets you scrub through audio until you find the section you want – a feature missing from many free audio editors – and files can be exported in a variety of compressed and uncompressed formats.Īnother of the biggest advantages Acoustica Basic Edition has over other free audio editors is its Effect Chain, which enables you to layer effects on top of one another, then add or remove them later. Acousticas mission is to create high quality, intuitive and powerful software. Acoustica software simplifies audio recording, editing, and processing on PC. User experienceĪcoustica Basic Edition looks great, and is easy to navigate and customize thanks to a panel-based approach that lets you position the tools you use most frequently where they're easily accessible. It won't be sufficient if you're a professional musician, or want to create flawless audiobooks (unless you download a lot of additional plugins), but for making simple recordings, importing and editing tracks from CDs and combining multiple files it's superb.īest of all, all edits are non-destructive, so you can revert back to your original file at any time, and the undo and redo functions are unlimited. Record an unlimited number of audio and virtual instrument tracks, edit, crop, and crossfade sounds effortlessly, add tons of effects. The Acoustica software has a template library that accommodates a wide spectrum of labels including Avery. If you do a lot of labels, think about getting the Acoustics software and save a ton by purchasing the labels in bulk on EBAY. It also reveals inexcusably buggy software design. Latest News, Product Listings and Discussion for Acoustica. Overall, Acoustica Basic Edition sits comfortably between more technical audio editors like Ocenaudio and Audacity, and simple tools like MP3 Cutter and Editor. Theres a reason they have CD printing software and thats because their labels are expensive. Address: 40291 Junction Drive Suite 204, PO Box 728, Oakhurst, CA 93644. ![]() ![]() Patient safety measures or cost-related measures to determine our networks, including our Marketplace networks. EvergreenHealth provides the latest diagnostic imaging techniques and services. Providence Health Plan does not currently use specific quality measures, member experience measures, Location details for Radia - Evergreen Radia - Billing and Corporate Office located at 11521 NE 128th St in Kirkland, WA 98034. Practitioners and hospitals in the Providence Health Plan networks must meet Providence Health Plan credentialing requirements. Please be sure to have the provider(s) and/or facility name, location and description of the error available. To report information you believe to be listed inaccurately in the provider directory, please call 80, send an email to or login to your myProvidence account and use the secure chat feature. Verify that he or she is covered by your plan and is accepting new patients. You may do this by contactingĬustomer service at 80 or by calling the provider prior to scheduling an appointment to Verify that the provider you have selected is covered by your plan. For the most up-to-date information, please EVERGREEN RADIA IMAGING CENTER is a hospital & health care company based out of 11521 NE 128TH ST, Kirkland, Washington, United States. Revisions to this directory may not be made immediately. EVERGREEN RADIA IMAGING CENTER 10 followers on LinkedIn. Information listed in this directory is not guaranteed and may be subject to change without notice. ![]() 2 Medical plans to choose from, dental, vision, life, and Posted 30+ days ago Patient Services Representative, 1k Sign On Bonus Swedish Radia 3. Providence makes every effort to ensure that this list of providers is up to date and accurate. Evergreen Radia Imaging Center 3.3 Kirkland, WA 98034 36.18 an hour Full-time Easily apply The compensation listed above is based on full-time employment status, full-time is 40 hours per week. ![]() ![]() ![]() This will ensure that your game sees as many revisions as needed before you are ready for publishing. Using Data Merge with InDesign will allow you to generate a ton of content and changes quickly and effectively. It’s like Hemmingway said, “The only kind of writing is rewriting.” Even the most well conceived idea will, and most definitely should, see revisions before the final version is complete. Check out adobe’s site for some more advanced techniques. I encourage you to go out there and try it and see what else the software is capable of. Experiment and you’ll be an expert in no time. You can add a ton of content on your InDesign document besides the data that is imported via Data Merge. You’ll end up with a multi-page pdf of all the cards you designed on your spreadsheet! Awesome, right? Of course, this example is the bare bones of what you need to know to get started. use secure dns this setting is disabled on managed browsers 2 bedroom for. carroll county news obituaries noise cancelling software for windows Related articles transiting jupiter square north node bear week ptown 2022. Click the information button in the upper right hand corner of the Data Merge Panel and select “Export to pdf” why do i shiver when i think of him Related articles avocados are bad for you gardnerville 2021 cf zen drop 3 reviews. Repeat steps 8 and 9 until all card elements are on the card.ġ1. ![]() For example, your text may look like this on your data merge file: “Name: >”ġ0. You may want to indicate what your variable text is. ![]() All variable data will appear within double brackets like this, “>” You can add other text in the same text box as well. It should appear like this > in the text box. With the text tool click into the text box and select one item from the data merge panel. Using the Text tool, create a text box for one of your card elements.ĩ. All of the headers of each column will appear in the Data Merge Panel.Ĩ. Click the information button in the upper right hand corner of the Data Merge panel and click Select Data Source…ħ. Other versions of InDesign may have the panel in a different area, but you’re a gamer/game maker, I’m sure you can find it easily.Ħ. Go to Window>Utilities>Data Merge and open the panel for data merge. ![]() Typically cards are 2.5 inches x 3.5 inches.ĥ. Open InDesign and create a document the size of your cards. Write all relevant information in the rows, Names, effects, costs, etcĤ. Protip: I make sure to individually number my cards so that I can reference them easily in playtestingĢ. This is important! The name will indicate to data merge what content goes where. Open a spreadsheet generator and name each column. Here is the quickest overview on how to do it:ġ. Yes, you can write a massive amount of cards in excel (or any spreadsheet generator) then simply link the csv to Indesign via data merge and bingo: Your game now has the 100 cards that it needs! If you’ve ever designed a large card set for a game, you may be starting to nod and grin. Welcome Data Merge!ĭata Merge is used to compile variable data from a spreadsheet into a printable pdf. After my first couple of prototypes for various projects, I discovered a nifty little feature that revolutionized my process.
![]() Nonetheless, due to the lack of sufficient information, the abovementioned conjectures remain open to debate. Others have read the range of attitudes toward dominant feudal and patriarchal structures across individual lais-some submissive, others subtly subversive or overtly resistant-as ideally suited to twelfth-century reading culture, in which subsequent discussion and debate was a crucial element of the reception of texts (Fisher 209). The case of the uncharacteristically devout ending of “Eliduc” has thus been seen as palinode for the collection’s various radical propositions (Kinoshita and McCracken 91), perhaps to avoid persecution from authorities. However, this appears to contradict the world of Marie’s lais, which has been argued to be consistently and firmly secular (Kinoshita and McCracken 51). “Eliduc” does not seem to fit within this theory, however, though it is possible that Marie wished to end the collection on a good note and with a religious acclamation – a common trend in poetry during that period of time. While it cannot be said for certain if the order of the lais is of any significance, there has been speculation that they alternate between positive and negative actions (and consequences) that can arise from love, such that the odd lais tend to conclude with good endings while the even ones tend to conclude with bad endings (Ferrante 53). The Harley 978 manuscript is the only manuscript that contains all twelve of the lais, along with Marie’s prologue. The twelve lais are ordered in the following manner: ![]() The length of the lais vary greatly, ranging from as brief as 118 lines (“Chevrefoil”) to as long as 1184 lines (“Eliduc”). Marie’s lais are written in eight-syllable lines with rhyming couplets. This gives Marie’s lais a rather unique brand of morality that can drive unexpected developments in the narrative, with the possibility for both ideal and tragic endings that provide closures without the modern concept of “poetic justice”. The illicit affairs are almost never depicted negatively by Marie, in fact they seem to be deemed righteous when the love between two parties is mutual and purely stemming from affection. In these cases, the narrative may shift toward their illegitimate child, who will then seek vengeance and restore the honour of their parents’ love. One or both lovers may die, and if so, this usually occurs directly or indirectly because of a third party’s jealousy and anger. From such a premise, Marie’s lais will go on to focus on the quest for fulfillment of their love, which tends to take the form of illicit affairs and illegitimate children, with the involvement of supernatural and otherworldly elements. It is common for one of these lovers to have already been married to another, usually not out of mutual affection but through arrangement. True to the chivalric romance conventions, the lais typically depict a nobleman (often a king, or knight) and a beautiful noblewoman (often a queen or an aristocrat’s daughter) who fall in love with each other upon knowing each other’s existence. Marie’s lais frequently feature two “destined” lovers. ![]() They are highly notable for influencing the development of the medieval romance genre, including the renowned Arthurian romance. The Lais of Marie de France are a series of twelve lai poems written by Marie de France that are primarily concerned with the ideas of courtly love and chivalric romance. ![]() Medieval Romance: Magic and the Supernatural (YHU2309) ![]() ![]() ![]() Typing of the Dead this ain't, but it gets props for pioeering a novel application for the Hokuto Hyakuretsu-ken. Despite sporting low-budget art and animation, the first game was a surprise hit and more polished sequels quickly followed, including an subscription-based online multiplayer versus game that later spawned a mobile spinoff. While children in the western world were being tricked into learning important skills by the likes of Super Mario and Mavis Beacon, Japanese PC owners were honing their typing chops by typing out romaji words in order to pound the snot out of their favourite goons and villains. (Alternatively, you could pick up Black Belt, the heavily-edited western reskin starring Kenshiro's legally-distinct doppelganger "Riki Wong", but where's the fun in that?) Import-friendly? Definitely: the Mark III isn't region-locked, there's almost no text and none of it is essential. (There's also a Sega Ages 2500 remake but trust me, the less said about that version, the better.) Sega's side-view action game was not the first Hokuto no Ken game to hit the market - that honour goes to Enix's oddball computer adventure game, Hokuto no Ken: Violence Gekiga Adventure - but it immediately established itself as a marquee Mark III title through a combination of tight, speedy action (thanks, Yuji Naka!), flashy graphics and uncharacteristic faithfulness to the source material it's definitely a game that shows its age but compared to the licensed shovelware of the era (not least of all, the very similar but far worse Hokuto no Ken game released for Famicom just weeks after this one) it's not hard to see why this game is still fondly remembered as both a great Hokuto no Ken game and a great Mark III title. Have any favourites I've not mentioned here? Think I'm being too harsh by neglecting any or every one of the 15+ games I chose not to mention here? Feel free to explode my head in the comments. (The bulk of the Fist of the North Star videogame oeuvre was released only in Japan, hence the proclivity towards the Japanese title, Hokuto no Ken.) Seriously, for a franchise so tailor-fit for videogames, especially early videogames - burly guy wanders a post-apocalyptic wasteland, punching and kicking guys with magic kung fu until they collapse into a puddle of viscera - there's a depressing dearth of satisfying Fist of the North Star games out there, and even many of the games I've listed here come with serious caveats. or, to be blunt, I've whittled it down to the seven games that most creatively adapted the source material without tripping over their own feet. In anticipation of the game's release this October, and in consideration with those who might simply have never played a Fist of the North Star game before, I've prepared a rundown of the essential Fist of the North Star titles from across the franchise's thirty-plus years of videogame ubiquity. Sega's merger with Atlus and renewed commitment to localize everything (that isn't a Virtual On game, anyway) has resulted in a western resurgence for the Yakuza series that has now cemented it as a popular and successful series across the globe moreover, the Yakuza developers have managed the unthinkable: not only did they deliver the first respectable Fist of the North Star game in a decade, they delivered what might be the first unreservedly great 3D Fist of the North Star game ever. Just a few years ago, the very notion of SEGA localizing Fist of the North Star: Lost Paradise, the unlikely mashup of Tetsuo Hara's seminal Mad Max-meets-Bruce-Lee manga from the mid-'80s, Fist of the North Star, with Sega's own perennial gangster melodrama series, Yakuza, would have seemed completely ludicrous - the mainline Yakuza games were expensive, time-consuming endeavours that had repeatedly failed to find a foothold outside of Japan and the Fist of the North Star motif undoubtedly adds its own wrinkles, not least of which being the fact that the history of Fist of the North Star games is riddled with underwhelming pap. ![]() ![]() Send your first API call in seconds, guaranteed. Get started with easy-to-use samples in Node, PHP, and Python right on Github or download a Postman Collection to send API calls with just a few clicks. PDFelement is feature-rich, offers more sharing options, and flexible pricing. Flexible APIs can be called from any language capable of making an API request. Both the PDFelement and Adobe Acrobat Pro DC are solid PDF editors. pdfRest was designed for developers, by developers to make working with PDFs as easy and intuitive as possible. Affordable pricing for projects of all sizes. PDFelement in 2023 by cost, reviews, features, integrations, deployment, target market, support options, trial offers. Pricing Foxit PDF Editor Windows Starting at 14. Open, edit, and convert large PDF documents in seconds. ![]() Gold-standard processing powered by Adobe® PDF Library™. For feature updates and roadmaps, our reviewers preferred the direction of Foxit PDF Editor over Nitro PDF Productivity. Nitro Pro vs PDFelement: which is better Base your decision on 0 verified in-depth peer reviews and ratings, pros & cons, pricing, support and more. Start with sample code in JavaScript, Python, PHP, and cURL for every endpoint. ![]() Clear documentation with intuitive endpoints and parameters. pdfRest API Toolkit includes all the PDF processing tools you'll need, designed and developed by digital document experts with decades of experience to make your job easy: Add to PDF, Query PDF, Convert to PDF, PDF to Images, Convert to PDF/A, Compress PDF, Linearize PDF, Flatten Transparencies, Merge PDFs, Split PDF, Encrypt PDF, Restrict PDF, Zip Files. ![]() Rapidly integrate PDF workflows with your business applications, simply and seamlessly. PdfRest API Toolkit was made by developers, for developers. ![]() ![]() ![]() In Europe, a variety of woods including boxwood and several nut and fruit woods like pear or cherry were commonly used in Japan, the wood of the cherry species Prunus serrulata was preferred. As a relief method, it is only necessary to ink the block and bring it into firm and even contact with the paper or cloth to achieve an acceptable print. In mixed white-line (below) and normal woodcut (above).Ĭompared to intaglio techniques like etching and engraving, only low pressure is required to print. The Crab that played with the sea, Woodcut by Rudyard Kipling illustrating one of his Just So Stories (1902). In the West, many artists used the easier technique of linocut instead. In Japan, this movement was called sōsaku-hanga ( 創作版画, creative prints), as opposed to shin-hanga ( 新版画, new prints), a movement that retained traditional methods. In both Europe and East Asia in the early 20th century, some artists began to do the whole process themselves. Other methods were used, including tracing. Either way, the artist's drawing was destroyed during the cutting process. Either the drawing would be made directly onto the block (often whitened first), or a drawing on paper was glued to the block. There were various methods of transferring the artist's drawn design onto the block for the cutter to follow. The division of labour had the advantage that a trained artist could adapt to the medium relatively easily, without needing to learn the use of woodworking tools. This is why woodcuts are sometimes described by museums or books as "designed by" rather than "by" an artist but most authorities do not use this distinction. There were further specialists who made the blank blocks. The formschneider in turn handed the block on to specialist printers. Among these, the best-known are the 16th-century Hieronymus Andreae (who also used "Formschneider" as his surname), Hans Lützelburger and Jost de Negker, all of whom ran workshops and also operated as printers and publishers. ![]() In both Europe and East Asia, traditionally the artist only designed the woodcut, and the block-carving was left to specialist craftsmen, called formschneider or block-cutters, some of whom became well known in their own right. Division of labour īlock Cutter at Work woodcut by Jost Amman, 1568 Since its origins in China, the practice of woodcut has spread around the world from Europe to other parts of Asia, and to Latin America. A single-sheet woodcut is a woodcut presented as a single image or print, as opposed to a book illustration. They became popular in Europe during the latter half of the 15th century. The art of carving the woodcut can be called "xylography", but this is rarely used in English for images alone, although that and "xylographic" are used in connection with block books, which are small books containing text and images in the same block. Multiple colours can be printed by keying the paper to a frame around the woodblocks (using a different block for each colour). The surface is covered with ink by rolling over the surface with an ink-covered roller ( brayer), leaving ink upon the flat surface but not in the non-printing areas. The block is cut along the wood grain (unlike wood engraving, where the block is cut in the end-grain). Areas that the artist cuts away carry no ink, while characters or images at surface level carry the ink to produce the print. An artist carves an image into the surface of a block of wood-typically with gouges-leaving the printing parts level with the surface while removing the non-printing parts. Woodcut is a relief printing technique in printmaking. 1496–98 by Albrecht Dürer, depicting the Four Horsemen of the Apocalypse ![]() ![]() ![]() Kudos to Insider’s team for making FontAgent 7’s Help system so useful.įontAgent 7’s Help system is comprehensive and, well, helpful.įontAgent 7 is bundled with Smasher 3, a utility that can “smash” complex multi-font suitcases into files that contain just one font each. Using a font manager can be confusing and complex. As with everything that’s free, the value of these fonts is in the eye of the beholder. You specify your workgroup’s members at the Insider account dashboard.Īny fonts you’ve acquired from font rental services such as Adobe Typekit or Monotype SkyFonts are available for use in Sets in FontAgent 7.įontAgent 7 includes more than 1,350 free Google fonts, any of which you can choose to install. When you share a set, its content is uploaded to Insider’s servers and is automatically available in FontAgent 7 on other Internet-connected Macs belonging to you or your workgroup members. The subscription-only Sync version of FontAgent 7 lets you share any set with your other Macs or other members of your workgroup. This Smart Set will find all my fonts in OpenType format from the P22 type foundry, that I’ve rated 3 stars or higher, and whose name includes “Script.” I haven’t decided on whether to also require that the font be activated, or include specific traits.Īlso, FontAgent 7 lets you tag any Set as a startup set, instead of letting you assign one Set for the fonts you always want to activate when your Mac starts up. A Smart Set can collect all your fonts with these attributes, and will update automatically when new fonts are added to your collection. Or perhaps you want to wrangle up every font with Futura in its name. ![]() For example, you may be looking for OpenType fonts with “Pro” in their name. When you’re looking for a specific kind of font, a Smart Set can help you find fonts that have shared attributes. A Status field at the top displays the most recent action you performed, such as importing or activating fonts. Glyph view lets you view individual character glyphs and drag them into your documents.īuttons across the top let you control the view options, activate and deactivate fonts, and share and synchronize font Sets with other users.Compare view lists your selected fonts in custom text and colors.Player view plays a slideshow of your selected fonts in custom text and colors.The new release adds international keyboard support. SpyMe 1.6.5: remote control and supervise Macs. Sony Ericsson iSync Plugins 1.0: sync Sony Ericsson mobile phones. The new release has a saving column width and order of stock portfolio, location list and alarm items. IClock 3.0.5: menu item: date, time, IP, stocks, clocks, alarms, time zones. ![]() The new release adds a GWorld cache for images in Preview tags should zip along a bit faster now after the first time. The new release can increase/decrease the font size of text files.įinderPop 2.0.0rc1: improves and extends features in contextual menus. MacGizmo 1.0.4: see the content of an item directly in Finder. ![]() The new release adds the ability to test internal RAM and updates the ClamAV virus scanner to 0.88.4, the current stable release for both PPC and Intel platforms.įontAgent Pro 3.3.0: font tool helps organize, manage and repair fonts. Tiger Cache Cleaner 3.1.7: system maintenance, optimization, antivirus. ![]() ![]() Not that anything matters in the last third of the game where all the enemies are weak to light so you just wreck the map with Alto. 12 is a multiple of 4, so you’d think the devs would at least try to pretend to distribute the elements even among characters. ![]() Out of the 12 total playable characters, there are 4 with water-centric skills, 3 fire, 2 wind, 2 earth, and a robot (aforementioned quad-elemental character). When I was forced to use her, her regular attack did more damage than anything else even when matching the enemy’s weak element, so her skillset is basically pointless. The character with a ridiculously low magic stat is the only one who gets attacks of four different elements. The distribution of elements and skills is pretty bizarre, too. At the end of the game, my main party had 5/6 characters with an AoE heal and at least 2 characters with an AoE revive (not that I needed to revive much). Aqua is intended to be the token healer character, but so many superior attackers learn a decent healing spell or two that having a dedicated healing role is pointless. Generally speaking, the game has a steep divide between characters who are either always useful or completely useless. This leaves characters with both high attack and magic to be the best damage dealers (Alto, Sopra), and characters with a physical skill coupled with high attack and decent-enough magic to be the most versatile (Joker, Kasumi). So magic attacks are probably calculated with some % of the character’s attack and their magic stat. However, if their attack is high and their magic is not ridiculously low, their magic attacks will still do decent damage as somehow attack goes into the magic attack damage formula as well. Characters whose skills consist mainly of elemental attacks but have a high attack, low magic build are completely useless (Feiran, looking at you). The elemental system is very awkward, as all elemental attacks are treated as magic and all non-elemental attacks are physical. Magic range is a measly 2 tiles in radius or 3 tiles in a straight-line distance (4 directions only), so I often found myself using AoE skills to reach single enemies. There are buffs that increase movement, but otherwise everyone is as slow as the healer in every other SRPG. First off, every character moves 3 tiles. The system design doesn’t feel like much thought went into it. This game is basically the same, as the system is very broken and shows little attempt at balance. They’re liked for their world and characters, and the gameplay is kind of just there to drive the plot, or at least that is my impression of it after hearing various comments and playing SN2. Summon Night is a series of SRPGs people often call chara-ge because the gameplay is easily broken and doesn’t evolve much with each entry (until 5 & 6 at least). They are also the company that ported the first three Hyperdimension Neptunia games to the Vita. It’s developed by Felistella, a company composed of Flight-Plan staff (responsible for the Summon Night series). Having played Luminous Arc 1-3, it easily shows that Stella Glow is the true successor to the series in terms of gameplay and writing, while Luminous Arc Infinity is something else entirely (it borrows like 3 terms from the original series). ![]() The funny thing is, the two games are very similar on paper as they are both bishoujo SRPGs with song magic, but you can tell that Imageepoch actually knows what they’re doing. ![]() The developer of the original series, Imageepoch, had nothing to do with this entry as they were making Stella Glow and going bankrupt. Luminous Arc Infinity is the latest entry in the Luminous Arc series produced by Marvelous. Too lazy to write anything legit so here are some afterthoughts for a game I played on and off for over a month. ![]() |